HDfury Vertex
VERTEX GLOSSARY / SCALER ENGINE

Video Processing

Upscale, downscale, passthrough and bypass; chroma, color-space and color-depth conversion at 8, 10, 12 and 16-bit where applicable.

SIMPLY PUT

Video processing means the Vertex changes the picture signal on its way to the screen.

It can make the picture bigger or smaller, pass it through untouched, or change its colour format and bit depth.

It is used so a player and a screen that do not match can still work together.

WITH THE HDFURY VERTEX

Does the HDfury Vertex process video?

YESYes. It can upscale, downscale or pass video through and change chroma, colour space and bit depth (8, 10, 12 or 16-bit) per output, within 600 MHz. It adds only a few pixel clocks of delay; it does no tone mapping.

How to use it with the Vertex:

  1. Pick a mode with the SCALE slide switch: No Scaling/Passthru, Custom Scaling/GUI or Auto Scaling (p.12).
  2. Custom Scaling: set colour space and deep colour per output in the GUI SCALER section (p.30).
  3. Auto Scaling adapts each output to the connected display; quick presets for TOP (p.14).
  4. For Dolby Vision keep No Scaling, as DV travels in an RGB 8-bit container (p.113).
SCALER ENGINESCALER / COLOR
KEY POINTSCALER / COLOR
PURPOSEHow Vertex can transform video.
VERTEXTechnical control layer
01 / SIMPLE EXPLANATION

What is it?

How Vertex can transform video.

Vertex can upscale, downscale, pass through or bypass video and can modify chroma, color space and color depth where applicable.
02 / REAL-WORLD USE

Why would you use it?

Example: feed a 4K source to a 4K display while adapting another output for older equipment.

In a Vertex system, this works together with the source, the connected sink(s), EDID/HDCP behaviour and the selected routing or processing configuration.
03 / HOW VERTEX USES IT

Inside the HDMI chain

Upscale, downscale, passthrough and bypass; chroma, color-space and color-depth conversion at 8, 10, 12 and 16-bit where applicable.

SOURCE → VERTEX → DISPLAY / AVR / PROJECTOR
04 / IMPORTANT TO KNOW

Do not confuse this with…

Any conversion must still respect the supported signal envelope.

This page explains the term in the context of the documented Vertex specification rather than as a general claim about every HDMI device.
RELATED TERMS
upscaledownscalepassthroughchromacolor depth
← BACK TO SPECIFICATIONS
QUESTIONS PEOPLE ASK

Common questions

What is the difference between passthrough and bypass?

Both leave the video unscaled. The manual only defines 'No Scaling/Passthru' as what comes in goes out untouched (p.12); it does not explain 'Bypass' separately.

Which bit depths can the Vertex output?

Follow Input, 8-bit, 10-bit, 12-bit or 16-bit, chosen in Custom Scaling (p.30), within the 600 MHz limit.

Does processing work on both outputs?

Yes, Custom Scaling lets you set rules for both the upscale (BOT) and downscale (TOP) output (p.30).

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