HDfury Vertex
VERTEX GLOSSARY / PROCESSING DELAY

Latency – HDfury Vertex glossary

Added latency is described as only a few pixel clocks — effectively negligible for normal use.

SIMPLY PUT

Latency is delay: the time between a picture going in and coming out.

The Vertex adds only a tiny delay, a few pixel clocks, far too short to see or feel.

It is like one extra footstep on a long walk.

WITH THE HDFURY VERTEX

Does the HDfury Vertex add input lag?

HOW IT WORKSVirtually none. HDfury says the added delay is only a few pixel clocks, nothing noticeable. The manual gives no separate figure for scaling (p.104).

How to use it with the Vertex:

  1. Nothing to set: the few-pixel-clock figure is HDfury's statement for the Vertex (p.104).
  2. If you want no processing at all, set SCALE to No Scaling/Passthru: what comes in goes out untouched (p.12).
PROCESSING DELAYFEW PIXEL CLOCKS
KEY POINTFEW PIXEL CLOCKS
PURPOSEThe processing delay Vertex adds.
VERTEXTechnical control layer
01 / SIMPLE EXPLANATION

What is it?

The processing delay Vertex adds.

The documented added delay is only a few pixel clocks, which is effectively negligible for normal AV use.
02 / REAL-WORLD USE

Why would you use it?

Important for gaming, lip-sync awareness and live video chains.

In a Vertex system, this works together with the source, the connected sink(s), EDID/HDCP behaviour and the selected routing or processing configuration.
03 / HOW VERTEX USES IT

Inside the HDMI chain

Added latency is described as only a few pixel clocks — effectively negligible for normal use.

SOURCE → VERTEX → DISPLAY / AVR / PROJECTOR
04 / IMPORTANT TO KNOW

Do not confuse this with…

This statement refers to Vertex-added processing latency, not the total latency of the display chain.

This page explains the term in the context of the documented Vertex specification rather than as a general claim about every HDMI device.
RELATED TERMS
latencypixel clockprocessing delay
← BACK TO SPECIFICATIONS
QUESTIONS PEOPLE ASK

Common questions

Does the Vertex add input lag for gaming?

Virtually none. HDfury says the added latency is in the order of a few pixel clocks, nothing noticeable (p.104).

Will the Vertex cause lip-sync problems?

The Vertex's own delay is far too small to affect lip-sync. Lip-sync issues usually come from the display's or receiver's processing, not from the Vertex.

Does scaling add latency?

The manual only states the few-pixel-clock figure and does not give separate latency numbers for scaling, so it cannot be answered from official sources.

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