Signal Conversion
Vertex can alter resolution, chroma, color space and color depth to help bridge equipment with different video capabilities.
Signal conversion means changing how a video signal is built so another device can accept it.
The Vertex can change the resolution, the amount of colour detail, the colour format and the bit depth.
It is a bit like translating a text so the reader understands it, while the story stays the same.
Can the HDfury Vertex convert video signals?
YESYes. It can change resolution (1080p/4K), chroma (4:4:4/4:2:2/4:2:0), colour space (RGB, BT.709, BT.2020), bit depth (8–16-bit) and HDCP, within 600 MHz. The manual describes no HDR-to-SDR or frame-rate conversion.
How to use it with the Vertex:
- Put the SCALE slide switch in the middle (Custom Scaling/GUI) (p.12).
- In the GUI SCALER section choose Custom Scaling and set colour space and deep colour for each output (p.30).
- Or use Auto Scaling and its presets, which convert to what the display accepts, e.g. 300 MHz (p.14, p.30).
- Remote: RS232 #set scale custom (p.49) or IR vertex_scalecustom (p.86).
What it is
Vertex can alter resolution, chroma, color space and color depth to help bridge equipment with different video capabilities.
Why it matters
HDMI behaviour is determined by the complete signal chain. Vertex exposes and manages these technical layers so mixed sources, displays, projectors and AV processors can be configured more deliberately instead of relying only on automatic handshakes.
Common questions
What can the Vertex convert?
Resolution, chroma subsampling, color space, color depth and HDCP (p.110).
Why convert 4:4:4 to 4:2:0 or 4:2:2?
To fit a signal into a display that only accepts 300 MHz or less. Less colour detail needs less bandwidth; the auto-scaling presets use this (p.14).
Can conversion turn 4K120 into something my TV accepts?
Only within the Vertex input limit: it accepts 4K120 only as 4:2:0 8-bit (p.110).